Monday, January 28, 2008

Annoyance Level Two - Week Seven

Earlier tonight was the second to last class of this particular level over at the Annoyance.
I'm going to be sad to see it moving on as our teacher rocks, however there is some good news:

Follow up Aside:
As some of you recall in my last post about Annoyance classes (last week) I mentioned my failure in getting a slot in the next session. Well after a little over two weeks of pestering people (and calling in a favor or two) I just found out that I'm now enrolled. So lucky for all the readers out there - no 2 month hiatus from the Annoyance for me - and of course lucky me cause I get another two months with the awesome Susan Messing - mwuahahaha.

The Class:
Anyway back to the topic at hand. Surprisingly enough today we had a ton of people miss - there were only eight of us in class (hooray for us - cause more stage time .. but still sad in a way). Actually in many ways it was probably a good thing there were so few of us as we only ended up having time to get through two basic exercises (besides the ubiquitous warm-ups scenes which are always present at the top).
First was the continuation of last week's exercise designed to challenge us by forcing us to rapidly switch characters throughout a gauntlet of scenes. Of the eight people who were in class only two of us had gotten to go last week - so a good hour at least was devoted to finishing that exercise up.
Also since there were fewer people to go through today (and honestly because a few people in the class had a tougher time with finding different characters quickly) a couple players went through some extra rounds of the gauntlet.

By the time we had gotten through everyone in this exercise there were only about 25 minutes left in class. So Rich decided to let us basically kind of help and test each other with a character mirroring exercise. One player would step out and then anyone on the back line who thought they knew a good character energy that would challenge the first player would step out and start a scene. The first person who stepped out then had to mirror that character and continue the scene with the other player making that energy their own. All in all it was a fun way to end the class and let us get an idea of how our peers saw us.

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